First step(Basic class definition)
- private variables are declared with the 'var' keyword inside the object, and can only be accessed by private functions and privileged methods.
- private functions are declared inline inside the object's constructor (or alternatively may be defined via
var functionName=function(){...}) and may only be called by privileged methods (including the object's constructor). - privileged methods are declared with
this.methodName=function(){...}and may invoked by code external to the object. - public properties are declared with
this.variableNameand may be read/written from outside the object. - public methods are defined by
Classname.prototype.methodName = function(){...}and may be called from outside the object. - prototype properties are defined by
Classname.prototype.propertyName = someValue - static properties are defined by
Classname.propertyName = someValue
function Mammal(name){
//private var
var id;
//private method
var set_id = function(){
id = Mammal.id++;
}
//public property
this.name=name;
this.offspring=[];
//privileged method
this.getId = function(){
return id;
}
//constructor
set_id();
}
//public methods
Mammal.prototype.haveABaby=function(){
var newBaby=new Mammal("Baby "+this.name);
this.offspring.push(newBaby);
return newBaby;
}
Mammal.prototype.toString=function(){
return '[Mammal "'+this.name+'"]';
}
//static property
Mammal.id = 1;
Second step(Inheritance)
- You cause a class to inherit using
ChildClassName.prototype = newParentClass();. - You need to remember to reset the
constructorproperty for the class usingChildClassName.prototype.constructor=ChildClassName. - You can call ancestor class methods which your child class has overridden using the
Function.call()method. - Javascript does not support protected methods .
Cat.prototype = new Mammal(); // Here's where the inheritance occurs
Cat.prototype.constructor=Cat; // Otherwise instances of Cat would have a constructor of Mammal
function Cat(name){
this.name=name;
}
Cat.prototype.toString=function(){
return '[Cat "'+this.name+'"]';
}
var someAnimal = new Mammal('Mr. Biggles');
var myPet = new Cat('Felix');
alert('someAnimal is '+someAnimal); // results in 'someAnimal is [Mammal "Mr. Biggles"]'
alert('myPet is '+myPet); // results in 'myPet is [Cat "Felix"]'
myPet.haveABaby(); // calls a method inherited from Mammal
alert(myPet.offspring.length); // shows that the cat has one baby now
alert(myPet.offspring[0]); // results in '[Mammal "Baby Felix"]'
Using the .constructor propertyMammal.prototype.haveABaby=function(){
var newBaby=new this.constructor("Baby "+this.name);
this.offspring.push(newBaby);
return newBaby;
}
...
myPet.haveABaby(); // Same as before: calls the method inherited from Mammal
alert(myPet.offspring[0]);
Calling 'super' methodsCat.prototype.haveABaby=function(){
Mammal.prototype.haveABaby.call(this);
alert("mew!");
}
Making your own 'super' property
Cat.prototype = new Mammal();
Cat.prototype.constructor=Cat;
Cat.prototype.parent = Mammal.prototype;
...
Cat.prototype.haveABaby=function(){
var theKitten = this.parent.haveABaby.call(this);
alert("mew!");
return theKitten;
}
Spoofing pure virtual classes
LivingThing = {
beBorn : function(){
this.alive=true;
}
}
...
Mammal.prototype = LivingThing;
Mammal.prototype.parent = LivingThing; //Note: not 'LivingThing.prototype'
Mammal.prototype.haveABaby=function(){
this.parent.beBorn.call(this);
var newBaby=new this.constructor("Baby "+this.name);
this.offspring.push(newBaby);
return newBaby;
}
Convenient Inheritance
Function.prototype.inheritsFrom = function( parentClassOrObject ){
if ( parentClassOrObject.constructor == Function )
{
//Normal Inheritance
this.prototype = new parentClassOrObject;
this.prototype.constructor = this;
this.prototype.parent = parentClassOrObject.prototype;
}
else
{
//Pure Virtual Inheritance
this.prototype = parentClassOrObject;
this.prototype.constructor = this;
this.prototype.parent = parentClassOrObject;
}
return this;
}
//
//
LivingThing = {
beBorn : function(){
this.alive = true;
}
}
//
//
function Mammal(name){
this.name=name;
this.offspring=[];
}
Mammal.inheritsFrom( LivingThing );
Mammal.prototype.haveABaby=function(){
this.parent.beBorn.call(this);
var newBaby = new this.constructor( "Baby " + this.name );
this.offspring.push(newBaby);
return newBaby;
}
//
//
function Cat( name ){
this.name=name;
}
Cat.inheritsFrom( Mammal );
Cat.prototype.haveABaby=function(){
var theKitten = this.parent.haveABaby.call(this);
alert("mew!");
return theKitten;
}
Cat.prototype.toString=function(){
return '[Cat "'+this.name+'"]';
}
//
//
var felix = new Cat( "Felix" );
var kitten = felix.haveABaby( ); // mew!
alert( kitten ); // [Cat "Baby Felix"]
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