First step(Basic class definition)
- private variables are declared with the 'var' keyword inside the object, and can only be accessed by private functions and privileged methods.
- private functions are declared inline inside the object's constructor (or alternatively may be defined via
var functionName=function(){...}
) and may only be called by privileged methods (including the object's constructor). - privileged methods are declared with
this.methodName=function(){...}
and may invoked by code external to the object. - public properties are declared with
this.variableName
and may be read/written from outside the object. - public methods are defined by
Classname.prototype.methodName = function(){...}
and may be called from outside the object. - prototype properties are defined by
Classname.prototype.propertyName = someValue
- static properties are defined by
Classname.propertyName = someValue
function Mammal(name){ //private var var id; //private method var set_id = function(){ id = Mammal.id++; } //public property this.name=name; this.offspring=[]; //privileged method this.getId = function(){ return id; } //constructor set_id(); } //public methods Mammal.prototype.haveABaby=function(){ var newBaby=new Mammal("Baby "+this.name); this.offspring.push(newBaby); return newBaby; } Mammal.prototype.toString=function(){ return '[Mammal "'+this.name+'"]'; } //static property Mammal.id = 1;
Second step(Inheritance)
- You cause a class to inherit using
ChildClassName.prototype = newParentClass();
. - You need to remember to reset the
constructor
property for the class usingChildClassName.prototype.constructor=ChildClassName
. - You can call ancestor class methods which your child class has overridden using the
Function.call()
method. - Javascript does not support protected methods .
Cat.prototype = new Mammal(); // Here's where the inheritance occurs Cat.prototype.constructor=Cat; // Otherwise instances of Cat would have a constructor of Mammal function Cat(name){ this.name=name; } Cat.prototype.toString=function(){ return '[Cat "'+this.name+'"]'; } var someAnimal = new Mammal('Mr. Biggles'); var myPet = new Cat('Felix'); alert('someAnimal is '+someAnimal); // results in 'someAnimal is [Mammal "Mr. Biggles"]' alert('myPet is '+myPet); // results in 'myPet is [Cat "Felix"]' myPet.haveABaby(); // calls a method inherited from Mammal alert(myPet.offspring.length); // shows that the cat has one baby now alert(myPet.offspring[0]); // results in '[Mammal "Baby Felix"]'Using the .constructor property
Mammal.prototype.haveABaby=function(){ var newBaby=new this.constructor("Baby "+this.name); this.offspring.push(newBaby); return newBaby; } ... myPet.haveABaby(); // Same as before: calls the method inherited from Mammal alert(myPet.offspring[0]);Calling 'super' methods
Cat.prototype.haveABaby=function(){ Mammal.prototype.haveABaby.call(this); alert("mew!"); }
Making your own 'super' property
Cat.prototype = new Mammal(); Cat.prototype.constructor=Cat; Cat.prototype.parent = Mammal.prototype; ... Cat.prototype.haveABaby=function(){ var theKitten = this.parent.haveABaby.call(this); alert("mew!"); return theKitten; }
Spoofing pure virtual classes
LivingThing = { beBorn : function(){ this.alive=true; } } ... Mammal.prototype = LivingThing; Mammal.prototype.parent = LivingThing; //Note: not 'LivingThing.prototype' Mammal.prototype.haveABaby=function(){ this.parent.beBorn.call(this); var newBaby=new this.constructor("Baby "+this.name); this.offspring.push(newBaby); return newBaby; }
Convenient Inheritance
Function.prototype.inheritsFrom = function( parentClassOrObject ){ if ( parentClassOrObject.constructor == Function ) { //Normal Inheritance this.prototype = new parentClassOrObject; this.prototype.constructor = this; this.prototype.parent = parentClassOrObject.prototype; } else { //Pure Virtual Inheritance this.prototype = parentClassOrObject; this.prototype.constructor = this; this.prototype.parent = parentClassOrObject; } return this; } // // LivingThing = { beBorn : function(){ this.alive = true; } } // // function Mammal(name){ this.name=name; this.offspring=[]; } Mammal.inheritsFrom( LivingThing ); Mammal.prototype.haveABaby=function(){ this.parent.beBorn.call(this); var newBaby = new this.constructor( "Baby " + this.name ); this.offspring.push(newBaby); return newBaby; } // // function Cat( name ){ this.name=name; } Cat.inheritsFrom( Mammal ); Cat.prototype.haveABaby=function(){ var theKitten = this.parent.haveABaby.call(this); alert("mew!"); return theKitten; } Cat.prototype.toString=function(){ return '[Cat "'+this.name+'"]'; } // // var felix = new Cat( "Felix" ); var kitten = felix.haveABaby( ); // mew! alert( kitten ); // [Cat "Baby Felix"]
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